HON: Silhouette

Primary Attribute
Agility
Str 17
Agi 23
Int 18


Detailed Attributes
Movement Speed 300
Str per Level 1.8
Agi per Level 2.8
Int per Level 1.7

Defense Information
Armor 2.72
Dmg. Reduction 14%
Magic Armor 5.5
Magic Dmg. Reduction 25%

Base Attack
Attack Type - Ranged
Damage 41 - 46
Range 600
Attacks/Sec 0.72

HON: Berzerker Guide 2

Berzerker is strength and a melee attacking hero who is specialized at chasing down a single enemy hero while shrugging off any attempts to hold back his forward progression. The Berzerker really love in the presence of his enemies frontlines, making him a frightening challenger to face…

BERZERKER SKILLS

- CHAIN SPIKE
- STRENGTH SAP
- MARK FOR DEATH
- CARNAGE

BERZERKER'S SKILL BUILD

1. CHAIN SPIKE
2. STRENGTH SAP
3. CHAIN SPIKE
4. STRENGTH SAP
5. CHAIN SPIKE
6. CARNAGE

HON: Amun-Ra

Primary Attribute
Strength
Str 21
Agi 18
Int 15

Detailed Attributes
Movement Speed 290
Str per Level 2
Agi per Level 2
Int per Level 1.5

Defense Information
Armor 1.02
Dmg. Reduction 6%
Magic Armor 5.5
Magic Dmg. Reduction 25%

Base Attack
Attack Type - Melee
Damage 54 - 60
Range 128
Attacks/Sec 0.69

HON: Midas

Primary Attribute
Strength
Str 20
Agi 12
Int 22


Detailed Attributes
Movement Speed 300
Str per Level 2.2
Agi per Level 1.1
Int per Level 3

Defense Information
Armor 1.18
Dmg. Reduction 7%
Magic Armor 5.5
Magic Dmg. Reduction 25%

Base Attack
Attack Type - Ranged
Damage 45 - 51
Range 450
Attacks/Sec 0.66

HON: Scout Guide 4

The Scout is a stealthy melee physical damage dealer and can make him invisible for an indefinite period as long as he has mana. He is awfully weak early battle due to his original lack of ranged abilities, but Scout can become a late-game superhero if you equipped him the proper items.

Scout is most excellent played together with a ranged type of hero, which make the life of Scout much easier.

SCOUT SKILLS

- VANISH
- ELECTRIC EYE
- DISARM
- MARKSMAN SHOT

SCOUT'S SKILL BUILD

1. ELECTRIC EYE
2. VANISH
3. VANISH
4. DISARM
5. VANISH
6. MARKSMAN SHOT
7. VANISH

HON: Kinesis Guide 2

KINESIS SKILLS


- STASIS SMASH
- TELEKINETIC CONTROL
- INHERENT DEFENSE
- MASS CONTROL


KINESIS' SKILL BUILD

1. TELEKINETIC CONTROL
2. STASIS SMASH
3. TELEKINETIC CONTROL
4. STASIS SMASH
5. TELEKINETIC CONTROL
6. MASS CONTROL
7. TELEKINETIC CONTROL
8. STASIS SMASH
9. STASIS SMASH
10. INHERENT DEFENSE
11. MASS CONTROL
12. INHERENT DEFENSE
13. INHERENT DEFENSE
14. INHERENT DEFENSE
15. STATS
16. MASS CONTROL
17-25. STATS

HON: Flux

Primary Attribute
Strength
Str 23
Agi 21
Int 16

Detailed Attributes
Movement Speed 295
Str per Level 2.7
Agi per Level 2.0
Int per Level 1.4

Defense Information
Armor 2.94
Dmg. Reduction 15%
Magic Armor 5.5
Magic Dmg. Reduction 25%

Base Attack
Attack Type - Ranged
Damage 53 - 56
Range 350
Attacks/Sec 0.71

HON: Kinesis

Primary Attribute
Intelligence
Str 18
Agi 16
Int 25

Detailed Attributes
Movement Speed 300
Str per Level 1.8
Agi per Level 1.8
Int per Level 3

Defense Information
Armor 2.24
Dmg. Reduction 12%
Magic Armor 5.5
Magic Dmg. Reduction 25%

Base Attack
Attack Type - Ranged
Damage 46 - 50
Range 600
Attacks/Sec 0.68

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